@startuml
sprite $csharp [48x48/16] {
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00000000000000004DFFFFFFFFFFFFD40000000000000000
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000000000000000000019FFFFFF910000000000000000000
0000000000000000000003CFFB2000000000000000000000
000000000000000000000002100000000000000000000000
}


!define DEV2_CSHARP(_alias) ENTITY(rectangle,black,csharp,_alias,DEV2 CSHARP)
!define DEV2_CSHARP(_alias, _label) ENTITY(rectangle,black,csharp,_label, _alias,DEV2 CSHARP)
!define DEV2_CSHARP(_alias, _label, _shape) ENTITY(_shape,black,csharp,_label, _alias,DEV2 CSHARP)
!define DEV2_CSHARP(_alias, _label, _shape, _color) ENTITY(_shape,_color,csharp,_label, _alias,DEV2 CSHARP)
skinparam folderBackgroundColor<<DEV2 CSHARP>> White
@enduml